How to fire the Taser at an escaping passenger
A passenger who runs from detention can turn a successful inspection into a chase. In Airport Contraband, the Taser stops fleeing suspects, but its limited charges make careful shots important. The developer's October 23 explanation gives the key sequence: aim at the runner, keep your aim steady, and release the left mouse button when the reticle aligns with the passenger.
With the Taser equipped:
- Keep the fleeing passenger in view.
- Aim and hold your aiming position rather than immediately wasting a shot.
- Wait for the reticle to line up with the passenger.
- Release the left mouse button to fire.
That release step matters. The official description does not present the shot as simply clicking at any point during the chase. It ties firing to releasing the button once you have the target lined up.
Use your charges where they matter
The Taser has a limited charge supply. Repeated attempts at a poorly aligned target can leave you without the shots you need for another escape.
Watch detained passengers instead of assuming the inspection is finished as soon as you identify an offense. The developer explains that some suspects try to flee after being detained. Keeping them in view gives you an earlier opportunity to respond.
The official Taser and escape-attempt lesson supports this firing sequence and the limited-charge rule. It does not specify a universal range, a guaranteed recharge method, or an exact starting charge count, so those are not prerequisites to understanding the documented shot.
Stay Put and Power Bank solve different problems
Two named perks affect escape handling:
| Perk | Documented effect | Practical role |
|---|---|---|
| Stay Put | Reduces the likelihood of an escape attempt | Helps prevent some chases |
| Power Bank | Adds Taser charges | Gives you more shots when passengers do run |
Stay Put does not mean that nobody can escape. Power Bank changes your charge capacity; it does not establish unlimited ammunition or remove the need to aim.
Choose around the problem you are encountering. If passengers frequently run, prevention may be useful. If you run short of shots, extra charges address that limitation more directly. These are different benefits, rather than a documented universal ranking between the perks.
FAQ
When should I release the left mouse button?
Release it when the aiming reticle lines up with the fleeing passenger, following the developer's firing instructions.
Does the Taser have unlimited charges?
No. The official explanation warns that charges are limited, making missed shots costly.
What is the difference between Stay Put and Power Bank?
Stay Put makes escape attempts less likely. Power Bank gives the Taser additional charges for dealing with passengers who still run.